Všechna monstra, dynamický targeting. Bugfixy u monster.

This commit is contained in:
Perry 2026-03-17 20:14:29 +01:00
parent 55fd052072
commit 4fdff0a0cc
18 changed files with 345 additions and 43 deletions

View file

@ -24,6 +24,7 @@ public struct GameEvent : INetSerializable{
public static GameEvent POWER_TICK(int pid, int power) => new(){ID = 13, Args = [pid, power]};
public static GameEvent POWER_OUT(int pid) => new(){ID = 14, Args = [pid]};
public static GameEvent TOGGLE_LIGHT(int pid, int camId, bool state) => new(){ID = 15, Args = [pid, camId, state ? 1 : 0]};
public static GameEvent NEKO_ANGERED(int pid, int enemyId) => new(){ID = 16, Args = [pid, enemyId]};
public int ID{ get; set; }
public bool Hideable => ID < 0;