OneNightDuel/FNAF_Clone/GUI/PowerIndicator.cs

26 lines
865 B
C#
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using GlobalClassLib;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
namespace FNAF_Clone.GUI;
public class PowerIndicator : TextUIElement {
private string label;
private ClientPlayer player;
private int lastPowerValue;
public PowerIndicator(Point corner1, SpriteFont font, ClientPlayer player, string label, Alignment alignment = Alignment.LEFT) : base(corner1, font, alignment, autoBounds:true) {
this.player = player;
this.label = label;
lastPowerValue = player.state.power;
Text = GetText();
}
public override void Update() {
if (player.state.power == lastPowerValue) return;
lastPowerValue = player.state.power;
Text = GetText();
}
private string GetText() => $"{label}{(int)(((float)player.state.power / Power.MAX_POWER_VALUE) * 100)}";
}