OneNightDuel/FNAF_Clone/CommandManager.cs

23 lines
No EOL
703 B
C#

using System;
using System.Collections.Generic;
using Microsoft.Xna.Framework.Input;
using MonoGameLibrary.Input;
using PacketLib;
namespace FNAF_Clone;
public class CommandManager {
private static (string label, Keys key, Action action)[] keybinds = [
("Toggle Camera", Keys.S, ToggleCamera)
];
private static InputListenerHook toggleCamHook = new(true);
public static void InitInputListeners() {
Array.ForEach(keybinds, tuple => InputManager.AddListener(tuple.label, tuple.key, _ => tuple.action(), InputTiming.PRESS, toggleCamHook));
}
private static void ToggleCamera() {
Client.SendCommands([PlayerCommand.TOGGLE_MONITOR()]);
}
}