OneNightDuel/ONDClient/GUI/PowerIndicator.cs

27 lines
No EOL
903 B
C#

using GlobalClassLib;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using ONDClient.Net;
namespace ONDClient.GUI;
public class PowerIndicator : TextUIElement {
private readonly string label;
private readonly ClientPlayer player;
private int lastPowerValue;
public PowerIndicator(Point corner1, SpriteFont font, ClientPlayer player, string label, Alignment alignment = Alignment.LEFT) : base(corner1, font, alignment, autoBounds:true) {
this.player = player;
this.label = label;
lastPowerValue = player.State.Power;
Text = GetText();
}
public override void Update() {
if (player.State.Power == lastPowerValue) return;
lastPowerValue = player.State.Power;
Text = GetText();
}
private string GetText() => $"{label}{(int)(((float)player.State.Power / Power.MAX_POWER_VALUE) * 100)}";
}