20 lines
No EOL
676 B
C#
20 lines
No EOL
676 B
C#
using GlobalClassLib;
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using ONDClient.GUI;
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using ONDClient.Map;
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namespace ONDClient.Enemies;
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public class ClientEnemy : GlobalEnemy<MapTileProjection, TileConnectorProjection> {
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public UIElement Sprite { get; set; }
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public override string Name{ get; }
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public override EnemyType Type{ get; }
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public JumpscareUIElement JumpscareSprite { get; set; }
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public ClientEnemy(EnemyType type, string name, int id, EnemyUIElement sprite, MapTileProjection location, JumpscareUIElement jumpscareSprite) : base(id) {
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Name = name;
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Type = type;
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Sprite = sprite;
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Location = location;
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JumpscareSprite = jumpscareSprite;
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}
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} |