První 3 monstra z plánovaných pěti. Kompletní pathfinding i zrcadlení do clienta. Útoky implementované nejsou. Lurk a Neko jsou hardcoded aby útočili na P1.

This commit is contained in:
Perry 2026-03-08 16:55:49 +01:00
parent 4484b127c5
commit 9bfe63a166
27 changed files with 772 additions and 47 deletions

View file

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<TextureAtlas count="9">
<Texture>images/SpriteSheet_enemies</Texture>
<Regions>
<Region id = "0" name="lurk" x="0" y="0" width="240" height="240"/>
<Region id = "1" name="neko" x="0" y="240" width="240" height="240"/>
<Region id = "2" name="spot-awake-lit" x="0" y="480" width="240" height="240"/>
<Region id = "3" name="spot-awake-unlit" x="240" y="480" width="240" height="240"/>
<Region id = "4" name="spot-asleep-lit" x="0" y="720" width="240" height="240"/>
<Region id = "5" name="spot-asleep-unlit" x="240" y="720" width="240" height="240"/>
<Region id = "6" name="dash" x="0" y="960" width="240" height="240"/>
<Region id = "7" name="mare-lit" x="0" y="1200" width="240" height="240"/>
<Region id = "8" name="mare-unlit" x="240" y="1200" width="240" height="240"/>
</Regions>
</TextureAtlas>