Přidaný command a event pro otevírání a zavírání dveří

This commit is contained in:
Perry 2026-01-25 11:16:54 +01:00
parent b968b12090
commit 952aae10de
7 changed files with 87 additions and 30 deletions

View file

@ -9,6 +9,9 @@ public struct GameEvent : INetSerializable{
public static GameEvent PLAYER_LEAVE(int pid) => new(){ID = 1, Args = [pid] };
public static GameEvent SWITCH_CAM(int pid, int camId) => new(){ID = 2, Args = [pid, camId] };
public static GameEvent TOGGLE_MONITOR(int pid, bool state) => new(){ID = 3, Args = [pid, state ? 1 : 0]};
public static GameEvent TOGGLE_DOOR_OFFICE(int pid, int doorId, bool state) => new(){ID = 4, Args = [pid, doorId, state ? 1 : 0]};
public static GameEvent ENEMY_MOVEMENT(int enemyId, int camId) => new(){ID = -1, Args = [enemyId, camId]};