Přidaný command a event pro otevírání a zavírání dveří

This commit is contained in:
Perry 2026-01-25 11:16:54 +01:00
parent b968b12090
commit 952aae10de
7 changed files with 87 additions and 30 deletions

View file

@ -92,6 +92,10 @@ public class Client {
Player.state.monitorUp = e.Args[1] == 1;
Console.WriteLine($"E: Player {e.Args[0]} toggled monitor {(e.Args[1] == 0 ? "off" : "on")}");
break;
case 4: // toggle door
Player.state.doorStates[e.Args[1]] = e.Args[2] == 1;
Console.WriteLine($"E: Player {e.Args[0]} {(e.Args[2] == 1 ? "closed" : "opened")} door {e.Args[1]}");
break;
case -1: // movement
throw new NotImplementedException();