Opravena chyba se špatně převedenými hitboxy UI elementů. Opravena chyba s měněním screenu, kdy stará zůstala aktivní. Přidány elementy pro překlikávání kamer.

This commit is contained in:
Perry 2026-01-29 19:37:40 +01:00
parent 2cd215cc33
commit 8a3267cc4b
8 changed files with 56 additions and 19 deletions

View file

@ -72,7 +72,7 @@ public class Client {
client.PollEvents(); client.PollEvents();
} }
public static void OnPlayerUpdate(UpdatePlayerPacket packet) { public static void OnPlayerUpdate(UpdatePlayerPacket packet) { // TODO: move this to a separate class
//Player.state = Player.state.pid == 0 ? packet.stateP1 : packet.stateP2; //Player.state = Player.state.pid == 0 ? packet.stateP1 : packet.stateP2;
foreach (var e in packet.events){ foreach (var e in packet.events){
@ -87,7 +87,7 @@ public class Client {
if (Player.state.pid == e.Args[0]){ if (Player.state.pid == e.Args[0]){
Player.state.camera = e.Args[1]; Player.state.camera = e.Args[1];
} }
Console.WriteLine($"E: player {e.Args[0]} switched to camera {e.Args[1]}"); Console.WriteLine($"E: player {e.Args[0]} switched to camera {e.Args[1]}-{e.Args[2]}");
break; break;
case 3: // toggle cam case 3: // toggle cam
Player.state.monitorUp = e.Args[1] == 1; Player.state.monitorUp = e.Args[1] == 1;

View file

@ -37,4 +37,8 @@ public class CommandManager {
} }
Client.SendCommands([PlayerCommand.TOGGLE_DOOR_OFFICE(id)]); Client.SendCommands([PlayerCommand.TOGGLE_DOOR_OFFICE(id)]);
} }
public static void SendChangeCamera(int idx, int idy) {
Client.SendCommands([PlayerCommand.SWITCH_CAM(idx, idy)]);
}
} }

View file

@ -22,6 +22,9 @@ public class Screen {
} }
public static void SetScreen(string id) { public static void SetScreen(string id) {
if (CurrentScreen != null){
CurrentScreen.Active = false;
}
CurrentScreen = Screens[id]; CurrentScreen = Screens[id];
CurrentScreen.Active = true; CurrentScreen.Active = true;
} }
@ -62,6 +65,9 @@ public class Screen {
} }
private void ProcessMouseInput(MouseState mouseState) { private void ProcessMouseInput(MouseState mouseState) {
if (!Active){
return;
}
foreach (var element in elements.Values){ foreach (var element in elements.Values){
if (!element.Pressable) continue; if (!element.Pressable) continue;

View file

@ -12,8 +12,10 @@ public class UIElement {
public bool Active { get; set; } = false; public bool Active { get; set; } = false;
public bool Pressable { get; set; } = false; public bool Pressable { get; set; } = false;
public bool Visible { get; set; } = true;
private (Point, Point) bounds; // TODO: Change this to support non-rectangular hitboxes private (Point, Point) bounds; // TODO: Change this to support non-rectangular hitboxes
private (Point, Point) screenSpaceBounds;
private List<TextureRegion> textures = new(); private List<TextureRegion> textures = new();
private int currentTextureId = 0; private int currentTextureId = 0;
@ -27,9 +29,10 @@ public class UIElement {
LoadPixelScaleMultiplier(); LoadPixelScaleMultiplier();
} }
} }
private float pixelScaleMultiplier = 1; private int pixelScaleMultiplier = 1;
private void LoadPixelScaleMultiplier() { private void LoadPixelScaleMultiplier() {
pixelScaleMultiplier = UIManager.GlobalPixelMultiplier * _scaleMultiplier; pixelScaleMultiplier = (int)(UIManager.GlobalPixelMultiplier * _scaleMultiplier); // TODO: move GlobalPixelMultiplier somewhere where it would make sense
screenSpaceBounds = (bounds.Item1.MultiplyByScalar(pixelScaleMultiplier), bounds.Item2.MultiplyByScalar(pixelScaleMultiplier));
} }
public UIElement(TextureRegion texture, Point position) { public UIElement(TextureRegion texture, Point position) {
@ -43,6 +46,12 @@ public class UIElement {
LoadPixelScaleMultiplier(); LoadPixelScaleMultiplier();
} }
public UIElement(Point corner1, Point corner2) {
bounds = (corner1, corner2);
Visible = false;
LoadPixelScaleMultiplier();
}
public void SetTexture(int textureId) { public void SetTexture(int textureId) {
if (textureId >= textures.Count){ if (textureId >= textures.Count){
@ -57,8 +66,8 @@ public class UIElement {
} }
public bool IsWithinBounds(Point pos) { public bool IsWithinBounds(Point pos) {
return pos.X >= Math.Min(bounds.Item1.X, bounds.Item2.X) && pos.X <= Math.Max(bounds.Item1.X, bounds.Item2.X) && return pos.X >= Math.Min(screenSpaceBounds.Item1.X, screenSpaceBounds.Item2.X) && pos.X <= Math.Max(screenSpaceBounds.Item1.X, screenSpaceBounds.Item2.X) &&
pos.Y >= Math.Min(bounds.Item1.Y, bounds.Item2.Y) && pos.Y <= Math.Max(bounds.Item1.Y, bounds.Item2.Y); pos.Y >= Math.Min(screenSpaceBounds.Item1.Y, screenSpaceBounds.Item2.Y) && pos.Y <= Math.Max(screenSpaceBounds.Item1.Y, screenSpaceBounds.Item2.Y);
} }
public Action OnMousePress{ get; set; } public Action OnMousePress{ get; set; }
@ -70,7 +79,10 @@ public class UIElement {
public virtual void OnMouseHold() { } public virtual void OnMouseHold() { }
public void Draw(SpriteBatch spriteBatch) { public void Draw(SpriteBatch spriteBatch) {
textures[currentTextureId].Draw(spriteBatch, bounds.Item1.ToVector2(), Color.White, 0, Vector2.Zero, pixelScaleMultiplier, SpriteEffects.None, 0); if (!Visible){
return;
}
textures[currentTextureId].Draw(spriteBatch, screenSpaceBounds.Item1.ToVector2(), Color.White, 0, Vector2.Zero, pixelScaleMultiplier, SpriteEffects.None, 0);
// texture.Draw(spriteBatch, bounds.Item1.ToVector2(), Color.White); // texture.Draw(spriteBatch, bounds.Item1.ToVector2(), Color.White);
} }
} }

View file

@ -1,3 +1,4 @@
using System;
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework;
using MonoGameLibrary; using MonoGameLibrary;
using MonoGameLibrary.Graphics; using MonoGameLibrary.Graphics;
@ -29,19 +30,31 @@ public class UIManager {
Screen.AddScreens([officeScreen, monitorScreen]); Screen.AddScreens([officeScreen, monitorScreen]);
Screen.SetScreen(ScreenTypes.OFFICE); Screen.SetScreen(ScreenTypes.OFFICE);
officeScreen.AddElement("office_left", new UIElement([officeAtlas[3], officeAtlas[0]], Point.Zero));
officeScreen.AddElement("office_centre", new UIElement([officeAtlas[4], officeAtlas[1]], new Point(200, 0)));
officeScreen.AddElement("office_right", new UIElement([officeAtlas[5], officeAtlas[2]], new Point(440, 0)));
// officeScreen.AddElement("test", // officeScreen.AddElement("test",
// new UIElement(testAtlas[0], Point.Zero) // new UIElement(testAtlas[0], Point.Zero)
// {Pressable = true, OnMousePress = () => Console.WriteLine("Pressed!")} // {Pressable = true, OnMousePress = () => Console.WriteLine("Pressed!")}
// ); // );
officeScreen.AddElement("office_left", new UIElement([officeAtlas[3], officeAtlas[0]], Point.Zero));
officeScreen.AddElement("office_centre", new UIElement([officeAtlas[4], officeAtlas[1]], new Point(200, 0).MultiplyByScalar(GlobalPixelMultiplier)));
officeScreen.AddElement("office_right", new UIElement([officeAtlas[5], officeAtlas[2]], new Point(440, 0).MultiplyByScalar(GlobalPixelMultiplier)));
monitorScreen.AddElement("screen", new UIElement(monitorAtlas[0], Point.Zero)); monitorScreen.AddElement("screen", new UIElement(monitorAtlas[0], Point.Zero));
monitorScreen.AddElement("view-frame", new UIElement(monitorAtlas[1], new Point(62, 55).MultiplyByScalar(GlobalPixelMultiplier))); monitorScreen.AddElement("view-frame", new UIElement(monitorAtlas[1], new Point(62, 55)));
monitorScreen.AddElement("map-frame", new UIElement(monitorAtlas[2], new Point(334, 135).MultiplyByScalar(GlobalPixelMultiplier))); monitorScreen.AddElement("map-frame", new UIElement(monitorAtlas[2], new Point(334, 135)));
monitorScreen.AddElement("map", new UIElement(monitorAtlas[3], new Point(334, 135).MultiplyByScalar(GlobalPixelMultiplier))); monitorScreen.AddElement("map", new UIElement(monitorAtlas[3], new Point(334, 135)));
for (int i = 0; i < 5; i++){
for (int j = 0; j < 5; j++){
int i1 = i;
int j1 = j;
monitorScreen.AddElement($"room{i}-{j}", new UIElement(new Point(336 + (32 * i), 144 + (32 * j)), new Point(367 + (32 * i), 175 + (32 * j)))
{Pressable = true, OnMousePress = (() => CommandManager.SendChangeCamera(i1, j1))});
}
}
} }
public static void ChangeDoorState(int id, bool state) { public static void ChangeDoorState(int id, bool state) {
@ -61,4 +74,6 @@ public class UIManager {
public static void ChangeMonitorState(bool state) { public static void ChangeMonitorState(bool state) {
Screen.SetScreen(state ? ScreenTypes.CAMERAS : ScreenTypes.OFFICE); Screen.SetScreen(state ? ScreenTypes.CAMERAS : ScreenTypes.OFFICE);
} }
} }

View file

@ -9,8 +9,8 @@ public class CommandProcessor {
foreach (var playerCommand in commands){ foreach (var playerCommand in commands){
switch (playerCommand.ID){ switch (playerCommand.ID){
case 0: case 0:
Console.WriteLine($"C: Player {pid} switched to camera {playerCommand.Args[0]}"); Console.WriteLine($"C: Player {pid} switched to camera {playerCommand.Args[0]}-{playerCommand.Args[1]}");
Server.SendUpdateToAll([GameEvent.SWITCH_CAM(pid, playerCommand.Args[0])]); Server.SendUpdateToAll([GameEvent.SWITCH_CAM(pid, playerCommand.Args[0], playerCommand.Args[1])]);
break; break;
case 1: case 1:
bool monitorState = !currentPlayer.state.monitorUp; bool monitorState = !currentPlayer.state.monitorUp;

View file

@ -7,7 +7,7 @@ namespace PacketLib;
public struct GameEvent : INetSerializable{ public struct GameEvent : INetSerializable{
public static GameEvent PLAYER_JOIN(int pid) => new(){ID = 0, Args = [pid] }; public static GameEvent PLAYER_JOIN(int pid) => new(){ID = 0, Args = [pid] };
public static GameEvent PLAYER_LEAVE(int pid) => new(){ID = 1, Args = [pid] }; public static GameEvent PLAYER_LEAVE(int pid) => new(){ID = 1, Args = [pid] };
public static GameEvent SWITCH_CAM(int pid, int camId) => new(){ID = 2, Args = [pid, camId] }; public static GameEvent SWITCH_CAM(int pid, int idx, int idy) => new(){ID = 2, Args = [pid, idx, idy] };
public static GameEvent TOGGLE_MONITOR(int pid, bool state) => new(){ID = 3, Args = [pid, state ? 1 : 0]}; public static GameEvent TOGGLE_MONITOR(int pid, bool state) => new(){ID = 3, Args = [pid, state ? 1 : 0]};
public static GameEvent TOGGLE_DOOR_OFFICE(int pid, int doorId, bool state) => new(){ID = 4, Args = [pid, doorId, state ? 1 : 0]}; public static GameEvent TOGGLE_DOOR_OFFICE(int pid, int doorId, bool state) => new(){ID = 4, Args = [pid, doorId, state ? 1 : 0]};

View file

@ -3,7 +3,7 @@ using LiteNetLib.Utils;
namespace PacketLib; namespace PacketLib;
public struct PlayerCommand : INetSerializable { public struct PlayerCommand : INetSerializable {
public static PlayerCommand SWITCH_CAM(int camId) => new(){ID = 0, Args = [camId] }; public static PlayerCommand SWITCH_CAM(int idx, int idy) => new(){ID = 0, Args = [idx, idy] };
public static PlayerCommand TOGGLE_MONITOR() => new(){ID = 1, Args = []}; public static PlayerCommand TOGGLE_MONITOR() => new(){ID = 1, Args = []};
public static PlayerCommand TOGGLE_DOOR_OFFICE(int doorId) => new(){ID = 2, Args = [doorId]}; public static PlayerCommand TOGGLE_DOOR_OFFICE(int doorId) => new(){ID = 2, Args = [doorId]};
public int ID{ get; set; } public int ID{ get; set; }