Opravena chyba se špatně převedenými hitboxy UI elementů. Opravena chyba s měněním screenu, kdy stará zůstala aktivní. Přidány elementy pro překlikávání kamer.
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8 changed files with 56 additions and 19 deletions
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@ -9,8 +9,8 @@ public class CommandProcessor {
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foreach (var playerCommand in commands){
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switch (playerCommand.ID){
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case 0:
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Console.WriteLine($"C: Player {pid} switched to camera {playerCommand.Args[0]}");
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Server.SendUpdateToAll([GameEvent.SWITCH_CAM(pid, playerCommand.Args[0])]);
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Console.WriteLine($"C: Player {pid} switched to camera {playerCommand.Args[0]}-{playerCommand.Args[1]}");
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Server.SendUpdateToAll([GameEvent.SWITCH_CAM(pid, playerCommand.Args[0], playerCommand.Args[1])]);
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break;
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case 1:
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bool monitorState = !currentPlayer.state.monitorUp;
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