Remote dveře se renderují na mapě. Opravena chyba v GlobalMapTile.CoordsToId, která způsobovala desynchronizaci id místností
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7e6b3d724b
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70b5debb22
7 changed files with 58 additions and 27 deletions
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@ -14,7 +14,7 @@ public class UIElement {
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public bool Pressable { get; set; } = false;
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public bool Visible { get; set; } = true;
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private (Point, Point) bounds; // TODO: Change this to support non-rectangular hitboxes
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public (Point, Point) Bounds{ get; private set; } // TODO: Change this to support non-rectangular hitboxes
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private (Point, Point) screenSpaceBounds;
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private List<TextureRegion> textures = new();
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private int currentTextureId = 0;
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@ -32,22 +32,22 @@ public class UIElement {
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private int pixelScaleMultiplier = 1;
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private void LoadPixelScaleMultiplier() {
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pixelScaleMultiplier = (int)(UIManager.GlobalPixelMultiplier * _scaleMultiplier); // TODO: move GlobalPixelMultiplier somewhere where it would make sense
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screenSpaceBounds = (bounds.Item1.MultiplyByScalar(pixelScaleMultiplier), bounds.Item2.MultiplyByScalar(pixelScaleMultiplier));
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screenSpaceBounds = (Bounds.Item1.MultiplyByScalar(pixelScaleMultiplier), Bounds.Item2.MultiplyByScalar(pixelScaleMultiplier));
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}
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public UIElement(TextureRegion texture, Point position) {
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textures.Add(texture);
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bounds = (position, position + new Point(texture.Width, texture.Height));
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Bounds = (position, position + new Point(texture.Width, texture.Height));
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LoadPixelScaleMultiplier();
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}
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public UIElement(TextureRegion[] textures, Point position) {
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this.textures.AddRange(textures);
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bounds = (position, position + new Point(textures[0].Width, textures[0].Height));
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Bounds = (position, position + new Point(textures[0].Width, textures[0].Height));
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LoadPixelScaleMultiplier();
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}
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public UIElement(Point corner1, Point corner2) {
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bounds = (corner1, corner2);
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Bounds = (corner1, corner2);
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Visible = false;
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LoadPixelScaleMultiplier();
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}
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