Funkční komunikace mezi jedním clientem a serverem
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18
FNAF_Clone/CameraSystem.cs
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18
FNAF_Clone/CameraSystem.cs
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namespace FNAF_Clone;
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public class CameraSystem {
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public bool Enabled { get; private set; }
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public int CurrentCamera { get; private set; }
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public void FlipUp() {
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Enabled = true;
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}
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public void FlipDown() {
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Enabled = false;
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}
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public void SetCamera(int camera) {
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}
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}
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