12 lines
377 B
C#
12 lines
377 B
C#
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using LiteNetLib.Utils;
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namespace PacketLib;
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public static class NestedTypeManager {
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public static void AutoRegister(NetPacketProcessor processor) {
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processor.RegisterNestedType<PlayerState>();
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processor.RegisterNestedType<GameEvent>();
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processor.RegisterNestedType<EventQueue>();
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processor.RegisterNestedType<PlayerCommand>();
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}
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}
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